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Urplasma

Urplasma is the premium currency of SpaceInvasion 2: how to get it, what to spend it on and what to keep in mind.

With Urplasma you buy assistants, upgrades and packs in the shop, activate the Interdimensional Transmitter, complete research instantly and use extras in the fight against aliens. The game is fully playable without Urplasma – above all, Urplasma saves you time and adds comfort.

Global and Uni

The shop shows two balances: Global is Urplasma you have bought – it is stored on your BITMEUP account and valid across the whole portal. Uni is Urplasma you have earned in the universe, for example with Urplasma extraction, by voting for the game or by inviting friends.

How to get Urplasma

  • Buy it: in the shop via "Buy Urplasma now". Payment is handled by the payment provider Xsolla. In the Steam version you buy through the Steam overlay.
  • Research it: Urplasma extraction extracts Urplasma from the atmosphere. While it is running, all other research is on hold.
  • Earn it: via Vote 4 Us in the support window and with friends you invite (Invite friends), and also as a prize from the Interdimensional Transmitter, in events and through bonus codes.

What to spend Urplasma on

  • Assistants for 30 days each.
  • Upgrades and packs: more building fields, additional planet slots, the starter and fleet packs, and a name change.
  • Interdimensional Transmitter: one activation costs 20 Urplasma. If you use it very often, the cost goes up – the game always shows you the current price.
  • Completing research instantly: the game shows you the price directly next to the running research.
  • Aliens: Xtra Power for attacks on alien planets (more attack power, shield strength, a better chance of data fragments or more loot), invisible attacks on black holes and an extended alien scan (Aliens).
  • And more: the VIP Pass in the Space Pass for 500 Urplasma, completing Space Pass tasks with a boost, and the professional reconstruction of data discs (Data discs).

Besides Urplasma, the shop offers energy reserves: each reserve is one Interdimensional Transmitter activation and counts like a paid activation for the bonus ladder.