Alliances
Stronger together: found an alliance or join one – with ranks, rights, alliance chat, circular mails, diplomacy and alliance wars.
An alliance is a group of players who have joined forces. Members of the same alliance cannot attack each other, talk in the alliance chat, support each other while building up and coordinate against common enemies. A joint alliance attack (AKS) as in SpaceInvasion Classic does not exist in SpaceInvasion 2 – instead, alliances can wage official wars against each other (Alliance war).
Found or join
If you are not in an alliance, you can found your own – with a name of 4 to 20 characters and a tag of 3 to 6 characters – or apply to an alliance via its profile. An application can be up to 500 characters long. Feel free to say who you are and how actively you play. The Mentor-Search lists alliances that give newcomers extra support (Mentoring program).
Ranks and rights
The alliance leadership creates up to ten ranks of its own and assigns twelve rights, for example: kick players of a lower rank, view and handle applications, use the alliance chat, see the member list and online times, sign diplomatic contracts, edit settings and profile, send circular mails and spend mentor stars. Anyone without a rank counts as "without rank". If a rank is deleted, all members with a lower rank fall back to "without rank".
Everyday alliance tools
- Alliance chat with a welcome message set by the leadership (Chat & community).
- Circular mail (subject up to 30, text up to 2,000 characters) to your own members and, if you like, also to NAP, coalition and wing partners or to your war enemies (Diplomacy).
- Member list with the rank, join date and last action of every member.
- Alliance profile with an avatar, an external profile text for everyone and internal information for members only (up to 5,000 characters each). In the public profile, everyone can also see the members, allies and wars.