What is the Interdimensional Transmitter?
The Interdimensional Transmitter opens a wormhole to a parallel universe and brings back random prizes: resource and fleet packs, Urplasma, assistants, data disc fragments, extra fields, multiple productions and free spins. With some luck you get 20 fields on all your planets, and very rarely even a planet relocation. Don't confuse it with the Transmitter ship.
Resources, ships and single fields land on the planet that is currently selected. So before you spin, pick the planet where they are most useful to you.
Activating
You can activate the Interdimensional Transmitter once or up to 20 times in one go. Payment follows a fixed order, and a single click never mixes two payment types:
- Free spins (charges) from events, the Space Pass, other rewards and the Interdimensional Transmitter itself – they are used first but don't count towards the bonus ladder.
- Energy reserves – charges valid across bitmeup, for example from packages. They count towards the bonus ladder.
- 20 Urplasma per activation (Urplasma).
Win chances
Via Show win chances you open the table of all prize types from “Common” to “Extremely rare”, including their share. The size of the packs depends on your progress. If your storage for multiple productions is full, that prize type drops out of the draw (Bonus inventory).
The jackpot is a planet relocation (Moving Planets). Its chance grows with every Interdimensional Transmitter activation by any player and drops back to zero as soon as anyone wins it. The current jackpot chance is shown right on the Interdimensional Transmitter page.
The bonus ladder
Every 10 paid activations – with Urplasma or an energy reserve – you get an extra bonus on top. The “Bonus overview” shows you the next ten steps and the complete list. This is how the ladder works:
- 1,000 activations: a planet relocation.
- 500: five data disc fragments.
- 250 and 750: a fivefold multiple production for 24 hours each.
- 200 and 600: alien bonuses for a higher spice limit. 400 and 800: alien bonuses for more spice loot.
- 100, 300, 700 and 900: 1,250, 2,500, 3,750 and 5,000 war emblems respectively (Emblem shop).
- All other steps divisible by 50: a double multiple production for 12 hours. All other steps divisible by 20: a fleet pack. Everything else: a resource pack.